"Assassin's Creed Shadows" takes role-playing game fans to Japan

Ubisoft has unveiled its next role-playing game in the "Assassin's Creed" series. "Shadows" is set in Japan and has two protagonists.

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Screenshot aus "AC Shadows"

In "Assassin's Creed Shadows" you play a protagonist duo.

(Image: Ubisoft)

3 min. read
This article was originally published in German and has been automatically translated.

For years, fans of "Assassin's Creed" have wanted a spin-off in Japan. The now announced "Shadows" makes this wish come true: the role-playing game transports players to 16th century Japan, where they can control two protagonists of equal status for the first time since "Assassin's Creed Syndicate": Naoe, a shinobi assassin, and Yasuke, a samurai with African roots.

Both characters have their own skill trees and play differently: Naoe prefers sneaking to fighting, while Yasuke generally prefers to get physical. According to Ubisoft, they have reworked the sneaking mechanics for Naoe, for example, by taking the lighting of the environment into account.

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Everything points to the fact that "Shadows", in contrast to the comparatively down-to-earth "Mirage", will once again be a huge role-playing game with an open game world, as players know it from "Odyssey" and "Valhalla". In a statement, Ubisoft talks about a "huge open game world" that can change with the weather and seasons. The game will be released exclusively for PS5, Xbox Series X/S and PC and relies on the Anvil engine to create the open game world.

We don't quite know what this looks like yet: an announcement trailer only shows pre-rendered scenes that do not allow any conclusions to be drawn about the in-game graphics. Meanwhile, pre-released screenshots show supposed in-game graphics, but are posed and post-processed. They also do without the user interface.

Screenshots aus "Assassin's Creed Shadows" (5 Bilder)

(Bild: Ubisoft)

Assassin's Creed Shadows" is being developed by Ubisoft Quebec, the team that recently created "Assassin's Creed Odyssey" and "Immortals Fenyx Rising". The role-playing game will be released on November 12 and will cost at least 70 (PC) or 80 euros (consoles) - although you will have to pay significantly more for the more expensive editions with Season Pass, cosmetic items and a few days of pre-release access. A mission called "Dog Life" can only be played by people who pre-order the title – Ubisoft has already annoyed fans with a similar strategy with "Star Wars Outlaws".

If you want to experience a role-playing game in Japan before November, you can also play the PC version of "Ghost of Tsushima", which will be released on May 16. The former Playstation exclusive was often compared to the Assassin's Creed games at the time of its PS4 release.

(dahe)