Eight years after release: "No Man's Sky" gets huge graphics update

In the years following its release, "No Man's Sky" was gradually upgraded with new content. Now developer Hello Games is significantly upgrading the graphics.

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Screenshot aus "No Man's Sky"

New water and cloud effects are among the numerous graphic improvements to "No Man's Sky"

(Image: Hello Games)

2 min. read
This article was originally published in German and has been automatically translated.

New worlds, volumetric clouds, deeper shadows and a completely new water system: Hello Games is significantly upgrading the visuals of "No Man's Sky" in a new update called "Worlds Part 1". A trailer shows the sometimes dramatic improvements compared to the previous graphics.

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In the eight years since its disappointing release, "No Man's Sky" has been regularly provided with major updates that brought new gameplay systems and content to the space game. Despite the botched market launch, "No Man's Sky" has been rewarded for these countless improvements with a large and dedicated community that is still very active eight years after release.

While many gameplay systems have been significantly revised, the technology still largely corresponds to the version that was launched in 2016. This changes with "Worlds Part 1": The computer-controlled planet generation has been equipped with numerous new assets in order to display more varied planets with new biomes - including poison planets and ice planets. New volumetric effects make the game look much more atmospheric in the trailer than before.

Wind simulation is also new in the upcoming update, allowing grasses and trees to blow in the breeze. Particularly striking is the revised water, which looks much more fluid and can even simulate waves. All of this comes together in new weather effects such as thunderstorms. Some of these technical improvements were originally developed for the upcoming title "Light no Fire", explains Hello Games boss Sean Murray.

The underlying systems have also been adapted to ensure more efficient performance, Hello Games promises in the patch notes. This means that more objects can be rendered on the screen. Flora and certain points of interest on planets should also remain visible from a greater distance. Players with a current Nvidia graphics card can also activate DLSS 3, which should include frame generation as well as upscaling the resolution.

"No Man's Sky: Worlds Part 1" can be downloaded for free on all platforms – like all previous updates for the space game. "Part 2" will follow at a later date. What will change in it is not yet known.

(dahe)