Medieval role-playing game: “Kingdom Come Deliverance 2” off to a dream start
A down-to-earth medieval adventure with more polish than its predecessor: "Kingdom Come Deliverance 2" got off to a successful start.
(Image: Warhorse Studioss)
Just one day after its release on February 4, “Kingdom Come Deliverance 2” sold over 1 million copies. The medieval role-playing game from Czech Warhorse Studios, which strives for authenticity, has had an extremely successful start, the developers announced in an X-Post.
The first part, Kingdom Come Deliverance, took just under two weeks at its market launch in 2018 to pass the one million mark – which was celebrated as a great success at the time. Part 2 is on course to significantly overtake the sales figures of its predecessor. Kingdom Come Deliverance 2 also compares favorably with other role-playing games. The Bioware production “Dragon Age: The Veilguard” was only played by a total of 1.5 million people in its release quarter. It is quite possible that “Kingdom Come Deliverance 2” has already exceeded this figure in the meantime.
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Positive test reports
The extremely positive reviews that Warhorse Studios' medieval role-playing game received at launch are also likely to have contributed to the strong sales figures. A very good average of 88 points on the review aggregator Metacritic speaks for itself. Users are also satisfied: they give it 8.4 out of a possible 10 points on Metacritic, while 91 percent of almost 10,000 reviewers on Steam recommend the title.
Part 2 of “Kingdom Come Deliverance” remains largely true to the virtues of the first edition: Warhorse Studios has completely dispensed with fantasy elements. Instead, in addition to the obligatory battles, the game also deals with down-to-earth everyday life from the Middle Ages. “KCD 2” markets itself as a decelerated RPG for medieval fans that seamlessly continues the story of part 1. Technically, however, the second part is much more competent: Despite an open game world and large cities, part 2 runs smoother than its predecessor, which struggled with bugs and performance problems at launch.
(dahe)