Cyberpunk 2077: CD Projekt stops VR mod due to paywall on Patreon
Luke Ross's VR mod for Cyberpunk 2077 is offline – the publisher does not tolerate paywalls for fan projects and is taking legal action.
After four years of work, Luke Ross has to remove his Cyberpunk VR mod.
(Image: CD Projekt Red)
CD Projekt has had the unofficial VR mod for Cyberpunk 2077 removed via DMCA complaint. The reason is the paid distribution by developer Luke Ross. The modder had offered access via his Patreon page for a monthly subscription of ten US dollars. This violated CD Projekt's fan guidelines, which prohibit the commercial use of modifications.
While the studio allows voluntary donations, it explicitly rejects paywalls. CD Projekt confirmed this to Ross, who, according to his statements, communicated with both the legal department and the Vice President of Business Development. The modder expresses disappointment: In a Patreon post, he speaks of “iron corporate logic,” where everything serves profit maximization, while modders are expected to work for free.
Not the first legal action against VR mods
Ross emphasizes that CD Projekt itself is not planning an official VR version and therefore sees the step as unjustified. The mod did not contain any game files from the publisher and was merely an additional way to experience the game. In fact, it even sells additional copies, Ross argues.
As early as 2022, Take-Two Interactive prohibited Ross's VR mods for GTA 5, Red Dead Redemption 2, and the Mafia series for similar reasons. At that time, it was also criticized that companies did not launch their VR initiatives but simultaneously blocked fan projects. In both cases, Ross had his affected mods removed to avoid legal action.
More than just a fan project
VR users who desire true AAA experiences see Ross's work as filling a gap that the industry has not yet closed. The modder himself earns around 10,000 US dollars a month with his projects, according to his statements – an amount that no longer corresponds to the ideal of a fan project but rather resembles a commercial product.
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The studio Flat2VR, which collaborates with publishers and implements officially licensed VR ports, has already publicly offered CD Projekt to develop an official VR version of Cyberpunk 2077. Whether the studio will agree is questionable – so far there are no signs of cooperation. Ross, however, is not deterred by the legal steps from the publishers and is busily working on further VR implementations, including for Baldur's Gate 3. As long as there are no official alternatives, the demand for his modifications apparently remains.
(joe)