AMD: Ready for a new Xbox in 2027

AMD CEO Lisa Su herself speaks about Microsoft's next Xbox console. The semi-custom processor will be ready next year.

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Microsoft's game consoles Xbox Series X and S

(Image: Microsoft)

3 min. read

CEO Lisa Su is unusually open about a customer project in the analyst conference on AMD's latest financial results: “The development of Microsoft's next-gen Xbox with a semi-custom processor from AMD is progressing well to support a release in 2027.”

The early openness is unusual; normally, design partners like AMD let their customers take the lead in such revelations. However, a market launch in 2027 may not be set in stone. Su is vague in her statement. While AMD would be ready for the presentation next year, Microsoft could also push it to 2028.

The current memory crisis is likely to significantly influence the decision. If the high prices for RAM and SSDs recover by 2027, an Xbox presentation would be realistic. If the recovery takes longer, Microsoft might wait longer to keep console prices in check.

Nothing is known about the specifications of the new AMD processor, not even the architecture. For years, rumors have persisted that AMD could design an ARM version in parallel with its x86-based Zen CPU cores. Since Microsoft is already pushing ARM in notebooks, a switch would be conceivable.

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Windows Central claims to have learned from its sources that the next Xbox will be a Windows PC for the living room. According to this, Microsoft no longer wants to develop a standalone console operating system but rather give Windows a console mode. The signs for this have been there for a long time: the handheld console ROG Xbox Ally also uses Windows 11 with a customized interface. Microsoft has long since aligned the underlying graphics APIs for game development with DirectX 12.

The current Windows status could also influence the launch date of the new Xbox. Microsoft's introduction of so-called swarm teams to make Windows 11 more stable and performant again is also said to be related to the Xbox.

However, the Windows foundation would have one advantage for a console: all sorts of game launchers, including Steam, Epic, and GOG, could run on the next Xbox. On the downside, the change could make it more difficult for game developers to make Xbox-specific optimizations to maximize frame rates on the hardware.

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This article was originally published in German. It was translated with technical assistance and editorially reviewed before publication.