Google pushes the gaming environment Agones to the CNCF

Google is handing over the multiplayer framework for Kubernetes to the Cloud Native Computing Foundation.

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The gaming extension for Kubernetes, Agones, is moving to the Cloud Native Computing Foundation (CNCF) and launching there in sandbox status.

CLC 2026: Conference for DevEx and Platform Engineering

The CLC Conference, specializing in Developer Experience (DX) and Platform Engineering, will take place in Mannheim from November 11 to 12, 2026. The organizers have launched the Call for Proposals: until April 21, suggestions for workshops and talks are sought – primarily practical reports on Developer Experience, Platform Engineering, and Agentic AI.

More information can be found on the CLC website.

According to the CNCF blog, the open-source project is an integral part of the games industry, with Ubisoft being the first official partner from the outset. 250 developers are involved in Agones, which is set to expand further under the CNCF umbrella.

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The project, launched by Google in 2017, serves to deploy multiplayer games in the Kubernetes world. Developers only need to build an application once and can deploy it anywhere, using both local and cloud components.

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This article was originally published in German. It was translated with technical assistance and editorially reviewed before publication.