New VR games in "Creature Feature 2026": From hotdog shooters to sock puppets

Between shooting sausages, spatial wordplay, and singing hand puppets: "Creature Feature 2026" showcased VR indie games of a different kind.

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Two colorful dolls sing with microphones in a VR karaoke show in front of a glowing stadium audience.

"Sock Puppet Superstar" is just one of the curious VR indies presented by the VR label Creature.

(Image: Brandon Montell)

3 min. read

After last year's “VR Forever Fest“, the independent VR label Creature has once again hosted an online event for particularly diverse indie projects. This year, the production ran in cooperation with Future Friends Games and the VR Games Showcase. In total, “Creature Feature 2026” had thirteen announcements in store, including sequels to well-known VR games, experimental concepts, and concrete release dates for already known projects on Meta Quest 3, PS VR2, and SteamVR.

If you've always wanted to walk through the world as a shooting sausage, you'll soon have the opportunity. The event highlighted the sequel to the physics shooter “Hot Dogs, Horseshoes & Hand Grenades” as one of its highlights. Developer Rust Ltd. confirmed during the presentation that part two will be released for Quest 3 and PC-VR. Players will become an armed hotdog and move through procedurally generated areas. According to the studio, the game includes campaign missions, competitive modes, and daily challenges with leaderboards.

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Also new is the creative game “Wordbound” by Kettle Games. The puzzle game is based on the idea that objects are made of letters. Players disassemble objects into their components, recombine characters, and create completely new things from them. Studio head Andy Bacon explained that after initial reactions, they expanded the project and are now also planning a classic PC version.

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With “Janet’s Planets“, Really Interactive presented a game that aims to shine primarily with its emotional narrative. In it, alien worlds are reshaped through changes in climate, vegetation, and environmental conditions. According to the developer, each species reacts differently to interventions, which is intended to require an experimental approach. In addition to a campaign, daily tasks and a free building mode are planned.

In addition to new titles, there were several update announcements for existing games. The mixed-reality game “Laser Dance“ will receive additional levels that dynamically adapt to the player's movements, “Deadly Delivery” has been expanded with enemies, events, and cosmetic content, and “Sweet Surrender” will get new equipment elements and extensions for the progression system.

A new look at the VR curiosity “Sock Puppet Superstar” showed its special concept: players move a singing sock puppet using hand tracking. The promising spy adventure “Spymaster”, the creative beat 'em up “Crêpe Master”, the tactical shooter “Forefront 1.0”, the rhythm game “Beat the Beats”, and the Nordic-inspired Soulslike “Crossings” also showed new insights into story and gameplay.

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Canadian studio Trebuchet also announced a specific release date for “Compass”, which was already announced at the VR Games Showcase in March. From May 28, 2026, VR fans will be able to glide over floating landscapes with an upgradeable aircraft in this open-world adventure.

(joe)

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This article was originally published in German. It was translated with technical assistance and editorially reviewed before publication.